audioSource.clip = tauntClips[Random.Range(0, tauntClips.Length)]; audioSource.Play();
game:GetService("RunService").RenderStepped:Connect(function() local leftHandCFrame = VRService:GetUserCFrame(Enum.UserCFrame.LeftHand) local rightHandCFrame = VRService:GetUserCFrame(Enum.UserCFrame.RightHand) local headCFrame = VRService:GetUserCFrame(Enum.UserCFrame.Head) -- Scale and position relative to the character's root position local rootPart = character:WaitForChild("HumanoidRootPart") leftAlign.Position = (rootPart.CFrame * leftHandCFrame).Position rightAlign.Position = (rootPart.CFrame * rightHandCFrame).Position end) Use code with caution. opposer vr script
public class VROpposer : MonoBehaviour
The Opposer VR script has a wide range of applications across various industries, including: audioSource
void OpposerInteraction(OpposerInteraction interaction) audioSource.clip = tauntClips[Random.Range(0