// ----- MOUSE HANDLING (canvas relative)----- function getMousePos(e) const rect = canvas.getBoundingClientRect(); const scaleX = canvas.width / rect.width; const scaleY = canvas.height / rect.height; let canvasX = (e.clientX - rect.left) * scaleX; let canvasY = (e.clientY - rect.top) * scaleY; canvasX = Math.min(Math.max(canvasX, PLAYER_RADIUS+5), W-PLAYER_RADIUS-5); canvasY = Math.min(Math.max(canvasY, PLAYER_RADIUS+5), H-PLAYER_RADIUS-5); return mx: canvasX, my: canvasY ;
If you are looking for similar high-stakes "io" survival games, you might also enjoy Survivor.io or Surviv.io , which offer top-down combat alternatives to the racing genre. Survival Race | Play Free Online on ZapGames survival race io full
The playing field continuously shrinks over time, forcing players into high-stakes, close-quarters combat. He steered into the wall, using the friction
Jax didn't panic. He steered into the wall, using the friction to stabilize his drift until the glitch cleared. He was now Rank 6. One spot away from safety. The Final Stretch The Final Stretch In arena modes, staying in
In arena modes, staying in the middle of the map reduces the risk of being pushed off the edge. Balance Your Steering:
// ----- PLAYER (racer)----- ctx.shadowBlur = 12; ctx.shadowColor = "#2ad4ff"; ctx.beginPath(); ctx.arc(player.x, player.y, PLAYER_RADIUS, 0, Math.PI*2); ctx.fillStyle = "#3ec1d3"; ctx.fill(); ctx.beginPath(); ctx.arc(player.x, player.y, PLAYER_RADIUS-4, 0, Math.PI*2); ctx.fillStyle = "#f6d365"; ctx.fill(); // helmet visor ctx.fillStyle = "#111"; ctx.beginPath(); ctx.ellipse(player.x-4, player.y-3, 4, 5, 0, 0, Math.PI*2); ctx.fill(); ctx.beginPath(); ctx.ellipse(player.x+4, player.y-3, 4, 5, 0, 0, Math.PI*2); ctx.fill(); ctx.fillStyle = "white"; ctx.beginPath(); ctx.arc(player.x-3, player.y-4, 1.3, 0, Math.PI*2); ctx.fill(); ctx.beginPath(); ctx.arc(player.x+3, player.y-4, 1.3, 0, Math.PI*2); ctx.fill(); ctx.shadowBlur = 0;