Tentacles Thrive -v0.1 Beta- -nonoplayer- [portable] Info
Flora-infused species that thrive within subterranean and forest biomes.
: Feature the different maps or biomes available in the v0.1 build. Time-Lapse Growth Tentacles Thrive -v0.1 Beta- -Nonoplayer-
: Players manage the "Royal Army," consisting of various tentacle species, to invade and expand territories on a hexagonal overworld map. Battles utilize real-time strategy mixed with card-like elements where each unit has unique effects. Core Gameplay & Features where players use a
Here’s a blog post draft written in an engaging, slightly quirky “devlog / indie game discovery” style, perfect for a personal blog or a site like Itch.io or Steam Community. story must be environmental.
release marks a significant milestone as the project's first build using the Unity engine , transitioning away from its original Flash-based roots. Core Gameplay & Features
where players use a "Royal Army" to scout and invade territories. Strategic depth comes from activating unique monster abilities using a resource called "hearts". Love Sim Elements
Without a player character, story must be environmental. Possible themes: