If the game runs (albeit very slowly) without the fatal error, the problem is definitely the LLVM cache. The fix is to permanently clear the LLVM cache (Fix #3).
If the log shows Failed to compile vertex shader before the verification failure, it is a GPU issue. rpcs3 fatal error verification failed top
At its core, RPCS3 is an ambitious project designed to translate the unique architecture of the Cell Broadband Engine—the heart of the PS3—into instructions that a modern PC can understand. Because this translation process is incredibly intricate, the emulator relies on strict "verifications" to ensure that the code being executed is safe and accurate. When the system returns a error, it is essentially a safety valve; the emulator has detected an inconsistency that, if ignored, could lead to a system crash or even hardware instability. Common Root Causes If the game runs (albeit very slowly) without
If you have updating your drivers or the emulator version At its core, RPCS3 is an ambitious project
Locate the file named RPCS3.log (or RPCS3.log.gz if it compressed after closing). Open it with a text editor like Notepad++.