| Feature | Description | | :--- | :--- | | | A fast, intuitive rigging system for creating skeletons for characters or objects. Supports Forward & Inverse Kinematics, Pin bones, Constraints, and auto squash/stretch. | | Smart Bones | Allows for distortion-free bending at joints. Can act as control levers to animate facial expressions, head rotations, or full body turns, all easily set up within the software. | | Vitruvian Bones | An innovative system for managing complex actions like foreshortening. Allows you to group different perspectives (e.g., hand gestures or mouth shapes) and switch between them, combining the ease of cutout animation with the appeal of traditional keyframes. | | Liquid Shapes | A unique way to animate fire, smoke, explosions, and water. By combining, subtracting, intersecting, and blending shapes, you can create impressive elemental special effects in minutes without complex keyframes. | | Curvers & Compressible Curvers | A powerful new rigging tool allowing you to bend vectors and images with absolute precision. It works similarly to the Smooth Joint feature but lets you add as many joints as needed for total control. | | Graphics Engine | Moho 14's upgraded graphics engine dramatically improves performance with real-time GPU-accelerated previews, allowing you to see effects like blurs, gradients, and blend modes in real-time as you work. | | Physics Engine | Transform your scene into a playground of gravity, particles, and dynamics. Create realistic scenes of objects bouncing and reacting to each other's movements with real-world physics. |
You can set up alternate sets of bones and artwork within a single hierarchy. Moho Pro 14.3 Build 20241125 Full